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Sample Unity developer job description

At [Company X], we’re looking for a talented and creative Unity game developer to work at the highest levels of virtual and augmented reality. This person will be responsible for game functionality and translating concepts, design ideas, and requirements into an engaging player experience. The ideal candidate will have three or more years of experience with Unity development technologies, strong programming and coding skills, a keen eye for details, and the analytical skills for identifying potential issues in a design plan. Working across multiple departments, the Unity developer must have excellent communication skills, a proactive mindset, and a good sense of teamwork for developing a unified common vision.

Objectives of this role

  • Take ownership of the features and components in a game lifecycle, and lead the product design and coding
  • Collaborate with other team members in delivering complex features on time and at high standards
  • Assist the development process by contributing suggestions for improvements and by driving the quality of code throughout production
  • Mentor other developers on the team to help maintain quality of code, products, and processes
  • Partner with art, design, and production teams to ensure that goals and schedules are compatible with business and project needs
  • Assist with the hiring process for additional team members


  • Plan, design, and implement high-quality game features, working with the studio team
  • Establish an effective pipeline for strategy and development
  • Create and iterate quickly on prototypes that showcase new designs and interaction patterns
  • Design, build, and maintain efficient, reliable, and reusable code
  • Ensure the optimal performance, quality, and responsiveness of applications and games
  • Identify process and application bottlenecks, and implement solutions in a timely manner

Required skills and qualifications

  • Three or more years of experience in Unity 3D content development
  • Strong ability with C# object-oriented programming language
  • Experience with game assets (ex: meshes, animations, materials)
  • Experience in profiling and optimizing game and render performance (GPU and CPU)
  • Understanding of UX design process, and experience working with UX development team
  • Ability to identify errors and troubleshoot

Preferred skills and qualifications

  • Bachelor’s degree (or equivalent) in computer science, information systems, or related field
  • Experience with physics-based game project or with SCCS (source code control system) such as Git in a multideveloper team environment
  • Project management skills